In a team, I took part in Major Jam 4: Cosmic and helped work on a card game called Shifty 8s. With the limitation of the game jam being that the player had to cheat, we implemented a feature involving the player removing cards from their hand when the enemy AI isn't looking. The whole project took place over the span of a week, and was built in Unity using C#.
The main role I took in the game jam team was programming the systems and gameplay mechanics, as well as implementing the AI logic so that it would interact with the game itself. I also assisted with the design of the cheating mechanic, as well as composing the music for the game.
The game can be downloaded through its itch.io page.