PICCADILLY POTTERIA

Stoke on TREND Games Jam 2021

Piccadilly Potteria

Game Design, Gameplay Programming, Music

As part of a collaboration between Staffordshire University and Stoke-on-Trent City Centre BID, in a team I took part in the Stoke on TREND Games Jam 2021, in which we worked on a project themed around Piccadilly Street in the town centre. Taking influence from the area's rich pottery history, as a team we designed a game based around moulding pottery based on requests and selling it, theming the game around being set in an old pizzeria. The project was developed over the span of 5 days, and was developed using Unreal Engine 4's blueprint system.

For the game, I helped design the gameplay systems, programmed the sculpting system, built the system that checked how close the player was to the request and handling generating the new requests based on different preset shapes. I also co-ordinated the team through the development of the project and composed the music tracks that were used in the game.

The game can be downloaded through its itch.io page.

Gameplay Video:


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